MSP β Master Sync Plugin
The original VanguardFX flagship β unified audio-driven control center for 3ds Max. Synchronize lights, cameras, materials, and modifiers from a single timeline.
IN PRODUCTION
Frequency, amplitude, transients - analyzed and channelled into every motion parameter.
Plans & Pricing
Pay once. Use it for 2 full years, or keep it light. All plans include the full plugin, free updates within the period, and access to documentation.
Reference
Every node, every parameter. Browse by category, search by name.
Download the installer once and it sets up everything for 3ds Max 2024, 2025, 2026, and 2027 in a single pass. Files go to C:\Program Files\VanguardFX\ and the startup script auto-registers the VanguardFX menu in Max.
VanguardFX_Setup_v1.0.3.exe from the homepage Download button, or from our Telegram channel @VanguardFX_Updates (pinned post)..exe β Run as administrator. Accept the SmartScreen warning.Restart 3ds Max if it was open. Look at the very top of the Max window β you should see a new VanguardFX entry in the main menu bar, sitting alongside File / Edit / Tools / etc. If it's there, you're done.
license.lic is preserved across upgrades.VanguardFX adds a top-level menu to 3ds Max. Every tool is one click away from there β no toolbar setup, no quad menus to configure.
DSP is the standalone audio engine. It opens in its own window, reads your audio file, and exposes the analysis data that LSP and MSP will consume back inside Max.
.wav β uncompressed audio, recommended for final renders.csv β pre-analyzed data exported from a previous DSP session
| Format | Best for | Notes |
|---|---|---|
| .wav | Final renders | Lossless, highest accuracy analysis. |
| .csv | Reusable presets | Pre-computed analysis β instant load, identical results every time. |
EQ_Samples folder bundled with VanguardFX contains ready-made .csv files paired with .wav tracks β load one to test the workflow before bringing your own audio.LSP and MSP are the two tyFlow controllers. Pick the one that matches what you want the audio to drive β or use both side by side. The TyFlow Sync button is what wires them up to your existing tyFlow scene.
| Tool | Drives | Use when⦠|
|---|---|---|
| LSP | Light parameters | Lights pulsing with the beat, intensity changes, color modulation. |
| MSP | Material & Geometry | Textures changing, vertex displacement, shape morphing, scale/position drive. |
Once LSP / MSP are synced, the audio drives your scene every frame. Preview in the Max viewport, then render with whichever engine you already use β VanguardFX doesn't lock you to a renderer.
.wav), then mux video + audio in your editor..tyfx and .max scenes paired with audio. Studying one of these is faster than building from scratch..csv. Re-loading the CSV next session is instant and gives identical results.| Symptom | Likely cause | Fix |
|---|---|---|
| VanguardFX menu missing | Startup script didn't run | Restart Max once. If still missing, verify install at C:\Program Files\VanguardFX\. |
| "DSP not found" when clicking π΅ DSP | Install incomplete or files deleted | Re-run the installer. |
| TyFlow Sync says "tyFlow not found" | No tyFlow object in scene | Add a tyFlow object first, then click Sync again. |
| No reaction on playback | DSP closed or no audio loaded | Re-open DSP from the menu, load a .wav or .csv. |
| Crash on install | Previous DSP still running | Close DSP, retry. The installer's AppMutex blocks while it's open. |
Explore each tool in detail:
DSP reference Β· LSP reference Β· MSP reference
Or join the community: @vfxvanguard_tutorial for video walk-throughs, @VanguardFX_support for direct help.
DSP is the standalone audio analyzer. It runs as its own Windows application, parallel to 3ds Max. Every audio-reactive thing in your scene is ultimately driven by data DSP produces.
Menu: VanguardFX β DSP
Path: C:\Program Files\VanguardFX\
.wav files (uncompressed audio) and .csv files (pre-computed analysis).Always launch DSP first in your workflow β before adding LSP or MSP controllers. They need an active audio source to bind to.
LSP (Light Script Plugin) is the controller that drives light parameters in a tyFlow scene from DSP's audio analysis. Use it when you want lights to react to music β intensity, color, position, on/off pulsing.
Menu: VanguardFX β LSP
Requires: tyFlow Pro installed and a tyFlow object in the current scene
Open the LSP window from the menu, then click TyFlow Sync to connect it to your scene. From there, the LSP UI lets you map DSP analysis bands to specific light parameters on your tyFlow object.
MSP (Material/Geometry Script Plugin) is the controller that drives material and geometry parameters in a tyFlow scene. While LSP handles lights, MSP handles everything else visual β textures, shaders, vertex positions, shape morphing, scale, rotation.
Menu: VanguardFX β MSP
Requires: tyFlow Pro installed and a tyFlow object in the current scene
Open the MSP window from the menu, then click TyFlow Sync to connect it to your scene. From there, map DSP analysis bands to the tyFlow operators you want to drive (Position, Scale, Material, Mesh, etc.).
A folder of ready-made example scenes, templates, presets, and matched audio β packaged with the installer. The fastest way to see VanguardFX in action.
Menu: VanguardFX β TyFlow Samples (opens the folder in Windows Explorer)
Path: C:\Program Files\VanguardFX\EQ_Samples\
.max samples, scrub the timeline, and reverse-engineer the bindings. Faster than reading any tutorial.A dialog with your current license details: HWID, activation status, expiration date, and the channel to renew or transfer if needed.
Menu: VanguardFX β License Status
Send your HWID to the license bot @Vanguard_MyLicense_Bot on Telegram. After payment, you'll receive a license.lic file β place it next to the installation. The dialog will then show Active.
license.lic is preserved across plugin upgrades. You won't need to re-activate when installing a new version.Version info, build number, support channels, and the legal disclaimer.
Menu: VanguardFX β Help & About
Guides
User guides, tutorials, and reference docs for MSP, DSP, and LSP.
The original VanguardFX flagship β unified audio-driven control center for 3ds Max. Synchronize lights, cameras, materials, and modifiers from a single timeline.
Professional audio analysis and CSV export engine. Convert any audio file into precise frame-by-frame data ready for use in 3ds Max or any DCC tool.
Real-time audio-reactive lighting system for 3ds Max. Drive any light, material, or modifier from audio frequencies with presets and full renderer sync.
Help & Answers
Everything you need to know about installation, licensing, payment, and getting help. Can't find your question? Chat with support.
Short answer: VanguardFX v1.0 is officially released! For time-critical commercial deadlines β it's ready for production use. We recommend trialing thoroughly on your specific workflow before high-stakes deadline projects.
What we recommend:
Our commitment: we respond to bug reports within 24 hours and ship fixes regularly. Help us improve by reporting any issue to @VanguardFX_support.
VanguardFX Audio Reaction is an independent plugin for 3ds Max and tyFlow Pro that drives particles, geometry, and shaders directly from audio signals. Instead of hand-keyframing animations, you analyze a soundtrack and the plugin generates motion in real time β based on frequency, amplitude, beats, and transients.
It's not a 3ds Max product. It's a third-party plugin made by an independent developer. Autodesk has no involvement.
Currently supported: 3ds Max 2024, 2025, 2026, and 2027. Windows 64-bit only. We don't support macOS or Linux.
Full step-by-step guide is on the documentation page. Short version:
Yes β a 7-day free trial with no payment required. The trial has all features unlocked but is tied to one PC and expires after 7 days. Each customer can claim one trial per machine.
HWID (Hardware ID) is a unique fingerprint derived from your PC's hardware (CPU, motherboard, etc.). We use it to tie a license to one specific machine β that's how single-seat licensing works.
We do not collect any personal information or unique identifiers beyond what's needed to generate the HWID. We don't see your name, IP, or any files on your system.
No. Each license is bound to one HWID. If you need multiple seats β e.g. for a studio β contact support for multi-seat pricing.
That's expected β the HWID changes when significant hardware changes. We offer up to 2 free HWID resets per license year. Just message the bot or support explaining the change. Within a few hours we'll reset your license to the new HWID.
Frequent hardware changes (more than 2/year) may require purchasing an additional seat.
Three paid tiers:
All paid plans include free updates within the license period. After expiry, the plugin stops loading until you renew.
Yes. Open @Vanguard_MyLicense_Bot and send /mylicense. We'll resend the active key tied to your Telegram account.
If you've switched Telegram accounts since purchase, message support with proof of the original transaction.
We currently accept:
We don't accept Iranian Rials, PayPal, or other regional methods at this time.
It depends on the method:
We're a small team. If you pay overnight in our timezone, please be patient.
Occasionally β we run sales on holidays (Black Friday, Christmas, Nowruz, etc.) and sometimes offer student discounts. Follow our Telegram channel for announcements.
Studio licenses (3+ seats) get an automatic 20% discount. Contact support for a quote.
Yes β we offer a 7-day money-back guarantee. If the plugin doesn't work on your supported system within 7 days of activation, we issue a full refund.
Most common causes:
If none of these work, send a message to support with your Max version and Windows version.
Check your PC's clock β if the system time is wrong (e.g. set to a future date), the plugin may think the license has expired. Fix the system clock, restart Max, and try again.
Verify:
See the documentation for full signal routing instructions.
Save your scene, then send us a bug report via support with:
We typically fix crash reports in the next release.
Minimal. We store:
We do not collect your real name, email, IP address, location, or any data from your 3ds Max projects.
Yes. Send /delete to the bot. We'll deactivate your licenses and remove your data within 30 days. Note this is irreversible β you'll need to purchase again if you want to come back.
For EU residents: send GDPR requests (access, rectification, deletion) to the bot or support. We respond within 30 days as required.
Our support team responds within a few hours. Real humans, not bots.
Payment
Direct payment supported via crypto and bank transfer. After payment, send proof to the License Bot for instant activation.
Contact
Auto-renews, skip or cancel anytime.
Auto-renews, skip or cancel anytime.
Auto-renews, skip or cancel anytime.